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Chapter 1 – Controlling Views
1.1 Viewports
1.2 3D Viewports
1.3 Preset Views
1.4 Vpoint Tripod
1.5 Vpoint Rotate
1.6 3D Vpoint
1.7 Vpoint Vectors
1.8 Preset Viewpoints
1.9 Plan View
- – – – – – – – – – – – – – – – – – – – – – – – – – -
Chapter 2 – Thickness and Elevation
2.1 Thickness
2.2 Changing Thicknesses
2.3 Elevation
2.4 Elevation Shortcut
- – – – – – – – – – – – – – – – – – – – – – – – – – -
Chapter 3 – Visualizing the Model
- – – – – – – – – – – – – – – – – – – – – – – – – – -
Chapter 4 – Z Coordinates
- – – – – – – – – – – – – – – – – – – – – – – – – – -
Chapter 5 – User Coordinate System
- UCS Icon
- UCS Overview
- World Coordinate System
- 3 Point UCS
- Plan UCS
- UCS View
- UCS Object
- Other New UCS Options
- Saving UCS
- Restoring UCS
- UCS Dialog Box
- – – – – – – – – – – – – – – – – – – – – – – – – – -
Chapter 6 – 3D Orbit
- Introduction to 3D Orbit
- Zoom and Pan in 3D Orbit
- Projection Mode
- Shading in 3D Orbit
- Camera, Swivel, and Distance
- Visual Aids
- Clipping Planes
- Continuous Orbit
- – – – – – – – – – – – – – – – – – – – – – – – – – -
Chapter 7 – Dynamic View and Perspective
- DView Camera
- DView Target
- Setting Camera and Target with Point options
- Setting Perspective Distance
- Turning Perspective Off
- Zooming in DView
- Panning in DView
- Clipping Plane
- Twisting Objects
- Hiding Objects in DView
- – – – – – – – – – – – – – – – – – – – – – – – – – -
Chapter 8 – 3D Model Objects
- – – – – – – – – – – – – – – – – – – – – – – – – – -
Chapter 9 – 2D Solids and 3D Faces
- – – – – – – – – – – – – – – – – – – – – – – – – – -
Chapter 10 – 3D Surfaces
- – – – – – – – – – – – – – – – – – – – – – – – – – -
Chapter 11 – Complex Surfaces
- Revolved Surfaces (Revsurf)
- Surftab Variables
- Tabulated Surfaces (Tabsurf)
- Ruled Surfaces (Rulesurf)
- Edge Surfaces (Edgesurf)
- – – – – – – – – – – – – – – – – – – – – – – – – – -
Chapter 12 – Solids
- Extrude
- Extrude with Taper
- Extrude Curves
- Extrude with Path
- Revolve
- Box
- Sphere
- Isolines
- Facetres
- Cone
- Wedge
- Torus
- – – – – – – – – – – – – – – – – – – – – – – – – – -
Chapter 13 – 3D Edits
- – – – – – – – – – – – – – – – – – – – – – – – – – -
Chapter 14 – Solid Composites
- – – – – – – – – – – – – – – – – – – – – – – – – – -
Chapter 15 – Modifying Solids
- – – – – – – – – – – – – – – – – – – – – – – – – – -
Chapter 16 – Enhancing the Drawing Process
- – – – – – – – – – – – – – – – – – – – – – – – – – -
Chapter 17 – Rendering
- Render
- Render Selection
- Render Cropped Window
- Render Without a Dialog Box
- urning Render Dialog Box On
- Render to File
- Print Screen
- Render Window
- Light Scale Icon Smoothing
- – – – – – – – – – – – – – – – – – – – – – – – – – -
Chapter 18 – Materials
- Render Materials
- Materials Library
- Applying Materials by Attach
- Applying Materials by Layer
- Applying Materials by Color
- Complex Materials
- Material Mapping
- New Materials
- New Materials
- Adjusting Material Appearance
- Advanced Settings
- – – – – – – – – – – – – – – – – – – – – – – – – – -
Chapter 19 – Lights
- Point Light
- Spotlight
- Shadow Options – Light Command
- Shadow Options – Render Command
- Preferences
- Distant Light
- – – – – – – – – – – – – – – – – – – – – – – – – – -
Chapter 20 – Scenes
- – – – – – – – – – – – – – – – – – – – – – – – – – -
Chapter 21 – Backgrounds
- – – – – – – – – – – – – – – – – – – – – – – – – – -
Chapter 22 – Landscaping
- – – – – – – – – – – – – – – – – – – – – – – – – – -
Chapter 23 – Miscellaneous Render Commands
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